AI Insights · Timothy · July 2022
Top 5 Cooking Games on iOS in the Middle East: Q2 2022 Performance
Discover the performance trends of the top 5 cooking games on iOS in the Middle East for the second quarter of 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the cooking games category on iOS in the Middle East. Here, we dive into the performance trends of the top 5 cooking games based on data from Sensor Tower.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced fluctuations in weekly revenue, peaking at approximately $6.2K in the final week of June. Weekly downloads showed a notable increase initially, reaching 5.6K in the first week of April, before stabilizing around 2.9K at the end of June. The number of active users was highest at the beginning of the quarter with 42.8K and gradually declined to 33.9K by the end of June.
Cooking Fever: Restaurant Game by Nordcurrent UAB saw its revenue peak at $3.8K in the last week of June. Downloads were highest in early April, reaching nearly 11.9K, before dipping to 4.6K by the end of May, then rebounding to 8.9K in the final week of June. Active users started strong at 52.9K in mid-April but saw a dip to 39.1K by the end of May, recovering slightly to 46.6K by the end of June.
Love & Pies - Merge Mystery from Trailmix Ltd saw significant revenue growth, peaking at $5.7K in late May. Downloads were relatively steady, with a high of 2.2K in mid-May before dropping to 777 in the last week of June. Active users increased steadily throughout the quarter, starting at 4.4K in late March and peaking at 13.5K in mid-June before slightly decreasing to 11.5K by the end of June.
My Cafe — Restaurant Game from Melsoft had its revenue peak at $3.5K in the final week of June. Downloads fluctuated, peaking at 2.2K in early April, then stabilizing around 1.7K by the end of June. Active users saw a decrease from 10.3K at the beginning of the quarter to 6.7K by the end of June.
Cooking Diary® Restaurant Game by Mytona Limited showed a peak in revenue at $3.4K in the last week of June. Downloads were highest in mid-June at 1.5K, before stabilizing around 1.2K at the end of June. Active users fluctuated, starting at 8.6K in late March, peaking at 9.5K in mid-June, and ending at 8.4K in the last week of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.